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Flame Leviathan - тестирование Ульдуара. Очередной босс
Вчера на европейских тестовых реалмах игроки имели шанс протестировать очередного босса Flame Leviathan, одного из боссов внешней части Ульдуара. Сейчас бой с этим боссом очень прост, из-за ряда ошибок, и не будет неожиданностью то, что на настоящих серверх он будет намного сильнее.Схватка с роботом происходит на транспортных средствах, что делает её одной из самых необычных.
Flame Jets: Inflicts 2000 Fire damage to enemies around the caster. 50 yard range. Interruptable.
a melee range attack, Rams the target, dealing damage and knocking it
forward. Debuffs them with "Battering Ram": Damage taken increased by
periodically he moves a bit faster by gaining another stack of this
buff. The stack is reset when he is stunned by Overload Circuit.
He also fires rockets constantly at the raid, doing about 700 damage each time they land (about once every 1-2 seconds)
He has 4 turrets. Passengers in the demolisher can be launched at him where they can destroy the turrets and then hit the Overload Circuit: stuns Flame Leviathan and causes him to take 50% more damage for 10 seconds.
Player Vehicles The
vehicles have a base HP that then increases based on the ilvl of your
gear (tip: stop DE'ing trash epics with high ilevels and save them for
Salvaged Siege Engine This vehicle demolishes towers as you clear the gauntlet and kites the Flame Leviathan. It can carry a passenger.
15 yard range, 4 second cooldown, instant. Rams any enemies in front of
the demolisher, dealing 5,400 to 6,600 damage and knocking them back.
Also deals 2,850 to 3,150 siege damage to buildings.
38 energy, 10 second cooldown, instant. Shocks all targets within a 25
yard cone in front of the caster. It also interrupts spellcasting and
prevents any spell in that school from being cast for 4 seconds.
40 Energy, 15 second cooldown, instant. Put the steam engine into
overdrive for a short duration, rushing forward, dealing siege damage
and knocking back enemies.
Rocket: 10 energy, 1000 yard range. Instant, 0.25 sec cooldown. Fires
an explosive missile directly forward, detonating when it has travelled
100 yards, hitting any enemies within 10 yards.
Fire Cannon: 20 Energy, 10-70 yard range, Instant. Fires a cannon blast.
Salvaged Demolisher This
vehicle moves slowly but has ranged attacks and can even catapult its
passengers. It can carry a passenger, who can grapple the pyrites from
the ground and loads them one by one as abilities that deplete them are
used. The primary use for them is giving 10 charges to the big nuke.
10-70 yard range, instant. Hurls a massive boulder into the distance,
dealing 13.5k to 16.5k damage to enemies within 8 yards of the target.
Hurl Pyrite Barrel:
5 Pyrite, 10-70 yard range, instant. Hurls an orb of blue pyrite into
the distance, dealing 27k-33k damage, but consumes ammo.
15 yard range, 4 second cooldown, instant. Rams any enemies in front of
the demolisher, dealing 8,550 to 9,450 damage and knocking them back.
Also deals 2,160 to 4,640 siege damage to buildings.
Launch Passenger: launches the Demolisher's passenger into the air.
40 yard range. Instant, 1 second cooldown. Fires an explosive missile
directly forward, detonating when it has traveled 50 yards, hitting any
enemies within 10 yards.
Grab Crate: 40 yard range. Instant. Use your hoook and chain to grab the targeted crate.
Reload Ammo: Loads 20 rounds into the demolisher's ammunition cartridge. Requires Liquid Pyrite.
Increased Speed: instant. Injects liquid pyrite into the engines, increasing movement speed by 100%. Lasts 1 min.
Load into Catapult: instant, 30 second cooldown. Load yourself into the catapult arm, using yourself as ammunition.
Salvaged Chopper This motorcycle model is very fast and moves very adroitly (it can strafe, for example.) It can carry a passenger.
Instant, 20 energy. Sends a wave of force in front of the motorcycle,
causing 3150 to 3850 damage to all enemy targets within 35 yards in a
Instant, 15 second cooldown. Drops a pool of tar for 45 seconds that
slows the movement speed of enemies wihtin 10 yards. Tar can be
ignited. Lasts for 45 seconds
Speed Boost: Instant, 50 energy. Fires the fuel injectors on the bike, increasing its speed by 100% for 5 seconds. (no cooldown)
Salvaged Siege Engine (Driver) Role: Kiting Tank Ram - Does 22,501 to 27,501 damage to enemies in front of the Siege Engine, and knocks them back. Also deals 2,850 to 3,150 damage to buildings. Electroshock - Interrupts spellcasting and silences all enemies in 25 yard cone in front of the vehicle for 4 seconds. Steam Rush - Does siege damage and knocks back enemies in front of the vehicle, for a short period of time. Salvaged Siege Engine (Passenger) Anti-Air Rocket - Fires rockets directly forward, detonating them after they have traveled 100 yards. Fire Cannon - Fires a cannon blast. Shield Generator - Places a shield around the Siege Engine for 5 seconds. The shield absorbs a limited amount of Physical, Frost, Fire and Arcane damage. Salvaged Demolisher (Driver) Role: DPS Hurl Boulder - Hurls a boulder that does 27,000 to 33,000 damage in an area within 8 yards of the explosion. Hurl Pyrite Barrel - Hurls an orb of pyrite, inflicting damage. Consumes 5 pyrites. Ram - Does 19,000 to 21,000 damage to enemies in front of the Demolisher, and knocks them back. Also deals 2,160 to 2,640 damage to buildings. Launch Passenger - Launches the passenger into the air. Can be used to deport passengers inside the Flame Leviathan. Available only if the passenger has used Load into Catapult. Salvaged Demolisher (Passenger) Mortar - Does damage in targeted area. Anti-Air Rocket - Fires rockets directly forward, detonating them after they have traveled 90 yards. Grab Crate - Grabs a targeted crate of pyrite. Increased Speed - Increases the movement speed of the Demolisher by 100% for 20 seconds. Load into Catapult - Loads the passenger in the catapult, using them as an ammunition. Salvaged Chopper Role: Support DPS Speed Boost - Increases movement speed by 100% for 5 seconds. Sonic Horn - Inflicts 6,300 to 7,700 to enemies within 35 yard frontal cone. Tar - Drops a pool of tar that slows enemy units down. Tar can be ignited to inflict damage. First Aid Kit - Heals the passenger to full health in 4 seconds. Passenger - Unlike the other vehicles, the Chopper's passenger has no special abilities. Choppers can only carry (and heal) other players across the field to make sure they don't die. Flame Leviathan Abilities Rockets - Inflicts ~700 damage to the whole raid every 1-2 seconds. Flame Vents - Inflicts 3,000 Fire damage every 1 second to enemies within 50 yards of the caster. Lasts 10 seconds. Battering Ram - Inflicts 100% weapon damage to the target, and applies a stackable debuff that increases damage taken by 50% for 20 seconds. Gathering Speed - Increases the Flame Leviathan's movement speed by 5% for 10 minutes, stacking up to 20 times. Overload Circuit resets the number of stacks back to 0. Turrets - The Flame Leviathan has 4 Turrets that can be destroyed by passengers launched by the Salvaged Demolisher's catapult. Each destroyed Turret causes Overload Circuit, which stuns the Flame Leviathan for 10 seconds and causes it to take 50% more damage.
The players in public realms can't test new patch. ONLY Blizzard Entertainment can test any of patches,the Silver Turnir started on 3.1.0 patch.
The winner raid will fight with Lich King him self and will a little luck you might be win a Frosmourn.
But don't crazy about that that's not all,before you fightining them you and you're raid need get the coolest items You won't forget this battle,this is gonna be the huge battle in history of World of Warcraft WotLK
В десятке 15,500,000 хп слишком мало для такого босса,у лотхиба в 25 22,000,000 хп,а если у него в 10 15,500,000 то у него должно быть 30,500,000 СЛИШКОМ МАЛО :10-25,350,000 :25-39,750,000 to 45,200,000
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